Hi guys not sure if this is a bug.When i change the lightmass of a bsp from 32(default) to something else then build lighting the lightmass setting for that bsp goes to zero,and the shadows are all squiffy.
Hey markb -
The number jumps to 0 because when you build lighting it is akin to deselecting the Brush surfaces. After you build lighting, you should then be able to click on the surface and see the new resolution changes have taken. As far as the squiffy shadows, in what direction are you changing the resolution? Remember the lower the number the tighter the shadows.
Thank You -
We haven’t heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you’re still experiencing this issue, please feel free to post back here with additional information.