I'm really going for these beautiful long evening shadows and i've set them up on multiple images. I was very disappointed when they didn't render. My PathTracing viewport seems extremely happy to render them. Anything I am doing wrong?
I'm really going for these beautiful long evening shadows and i've set them up on multiple images. I was very disappointed when they didn't render. My PathTracing viewport seems extremely happy to render them. Anything I am doing wrong?
Hello ,
Thank you for posting in the community and it seems like the time of the day could be different in the media. Would you be able to compare the time of day under the location > settings from the viewport and the one from the media to be able to confirm they are the same?
In your image the sun seams behind the buildings so the bottom rendering seems more accurate where as the one on top in the viewport the sun seems to be coming from the center of the image based on the shadows. There seems to be an issue somewhere and would need to look at the file itself to better understand the issue.
Please submit a bug directly by using this link:
https://twinmotionhelp.epicgames.com/s/case-community-page
Kind regards,
Vincent B.
Hi
Thank you for getting back to me.
The viewport with Path Tracer Image was within the same Image in Media, so I was changing the Light settings for that particular image.
I have managed to find a little work around. Not sure if it's the same result as the sun streaks seem softer but it achieves the same look I guess.
To give you more details about the HDRI Sky I was using.
LowSun Overcast 37 (Intensity 7 Rotation 90)
What I found is that if I increase the Sun Size from 0.54 to 1; 2; 3 or higher the Sun streaks will start appearing on the renders.
There seems to be a discrepancy between the viewing port and the rendering outcome on that particular scenario.
Once I increased the sun size, it looked a lot brighter that I wanted In the media viewport but the Render would come out nicely.
Kind Regards
Arthur