I’m trying to change the size of the capsule for a “Point Pickup”
At the moment, I can’t change the parent’s capsule height in both c++ and in the properties tab, I can only change the capsule size properties of both from the editor…
Unless I’m misunderstanding something, I should be able to change the size and radius from the child by calling the inherited component.
I tried creating a new capsule component for the child but now i have a component on top of the current one. (same is happending wih my player character.)
How can I change those properties?
Pickup Parent class
Child class with the capusule created (2 capsules issue)
Same happens with the Player character (I kow thre are two instances of half height and radius, but none of those work)
Player Character’s editor view