Thanks for the answer! It seems like it should work for “any” as I want all players to be able to use it. I can set a player to be a class and it will still work, this only happens when the default class in the island settings is set to a class. It doesn’t look like that works for the “no class” (as expected) but it does work if I specifically set it to the same value as the default value (1 in this case). That’s a problem though as I want all players to be able to use it if they select a different class. Why doesn’t “any” work?