Why does my render look different than what I have in my viewport?

Hi!

I have been trying to render this scene, but every time I render it it looks completely different from what I see in my viewport, how do I fix this?


The camera you have set up is a cinematic, what you have above is the camera that’s the “play” camera, if you want your cinematic to play when the game starts you have to trigger it to play.

I don’t care about the cinematics in the game. The only thing I’m trying to do is render a still from the sequencer, I’m not trying to create a game.

You can render out directly from sequencer:

You can also take screenshots from the viewport with the high res screenshot tool:

Yes, I have tried rendering my sequence, but as you can see in the screenshots I uploaded, the result looks completely different than what I see in my viewport

I think you have to add a camera cut track.

I wrote the way to render camera view in general in this post (link) !
I hope this helps you! :slight_smile:


Also If you want to see your sequence view when “play”,
click the sequence in outliner, go to detail panel and check auto play :slight_smile:
image

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thank you! adding the camera cut track helped

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