Hi!
I have been trying to render this scene, but every time I render it it looks completely different from what I see in my viewport, how do I fix this?
Hi!
I have been trying to render this scene, but every time I render it it looks completely different from what I see in my viewport, how do I fix this?
The camera you have set up is a cinematic, what you have above is the camera that’s the “play” camera, if you want your cinematic to play when the game starts you have to trigger it to play.
I don’t care about the cinematics in the game. The only thing I’m trying to do is render a still from the sequencer, I’m not trying to create a game.
You can render out directly from sequencer:
You can also take screenshots from the viewport with the high res screenshot tool:
Yes, I have tried rendering my sequence, but as you can see in the screenshots I uploaded, the result looks completely different than what I see in my viewport
I think you have to add a camera cut track.
I wrote the way to render camera view in general in this post (link) !
I hope this helps you! ![]()
Also If you want to see your sequence view when “play”,
click the sequence in outliner, go to detail panel and check auto play ![]()

thank you! adding the camera cut track helped