Why does my object do this?

I have gravity enabled on the object

Thanks

If you have simulate physics on and are expecting it to fall to the ground… I imagine what is happening is that there is a collision sphere around the mesh that is causing it to roll… In your view port at the top left, under show > turn on collision to see is that is the case. if it is you can open up the mesh and select use complex as simple under collisions to create a form fitting collision.

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looks like out of gas for me

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They put helium instead of jet fuel I guess lol

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Thanks, that’s exactly what it was. I appreciate you.

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