Long time ago.. cant recall, but its possible the issue was i was rendering the scene at like 65 or 70 % and using Temportal anti aliasing to upscale it. Meaning it probably didnt have enough pixels to work with.
Long time ago.. cant recall, but its possible the issue was i was rendering the scene at like 65 or 70 % and using Temportal anti aliasing to upscale it. Meaning it probably didnt have enough pixels to work with.