I am still new to this so please forgive me for this question but how can I get both of these modes to look more similar it seems that it would be hard to create a level if what I am working on in the level looks so much different that in the stand alone game? I know I am miss something simple forgive me if this is a stupid question.
This is running in the New Editor Window
So how would I get my Selected View Point and Selected Viewport to represent what is going to be seen in the final product?
I tried “r.EyeAdaptationQuality=0” and nothing seemed to have changed. Sorry for the rookie questions.