Why does my editors graphics look different from in a session/game?

After one of the somewhat recent updates, the graphics, lighting, foliage, etc. all of a sudden looked worse compared to in game/session. Foliage in foliage mode pretty much have no shadows, the shadows cast from foliage is worse, interiors are much darker. Overall the map just looks worse. I noticed something which may narrow down the issue. I decided to test our map on console(PS5) just to test out the performance and I noticed it looks quite similar to the map in the editor. Im thinking it’s the preview platform. I have it at PC D3D SM6. Am I using the wrong preview platform? SM6 is default for me so I assume thats what it was at before whatever update it was that ruined the maps graphics.

Heres some photos to compare: