I am desperately trying to use raytracing in my project but am suffering from a crash just after I open a blank project with raytracing enabled (this crash also occurs with any other project using raytracing and DirectX 12).
go to NVIDIA Control Panel. if you see Developer tab, change the setting to allow all user for GPU counters. It might work and make sure laptops are plugged in not on battery; and if laptop change Geforce Battery boost setting off
any rtx enabled project crashes. even a blank project created from scratch with rtx enabled crashes with assertion failure.!
tried latest studio drivers, older ones, minimising windows, maximising them, trying one monitor on and not two and all of the other suggested ‘fixes’ ive seen around d3d12rhi failures…