Why does my AimOffset on clients always face north?

Hey Guys,

I am absolutely stuck with this problem, i have had people look at it and have absolutely no idea why my BP isn’t working

Basically i am making a third person shooter, my server has absolutely no problem with the replication, it sees exactly what the client does including the clients aim offset but the client on the other hand, he can see the server switch to combat mode but the aim offset is completely gone, all he sees is other clients in combat mode facing north 100% of the time, i even ran a line trace and the client sees the server shooting directly north no matter where the server or other clients are facing

Here is some of my code

Look around (this is in my Third Person Character Blueprint)

Combat Mode (this is in my Third Person Character Blueprint)

Aiming in my TP Anim BP

Please help me, i am so so lost and it’s driving me crazy :frowning:

Thanks for your time

I have included a video to show you guys the problem

Thanks