I am writing because I cannot figure out why the lighting in my scene appears differently after hitting “Play” than it does in the Viewport.
In the scene I only have a plane, a point light, and a player start.
Here are the images to show. On the left is in Viewport after Building lighting, and on the right is after hitting “Play”.
This is frustrating because I cannot, at this point anyway, trust what my lighting looks like after I Build because when I hit play it looks very different.
Can anyone please tell me why this is happening or where I can go to control this?
Thank you in advance. I look forward to your responses.