Hi~ Guys
I am setting USECCD flag at StaticMeshActor into Current Level.
When StaticMeshActor that mobility property is static returned NULL pointer for GetPxRigidBody() function,
I changed mobility property from static to movable, then GetPxRigidBody() function returned normally pointer.
Is this normall or bug?
How can i get pointer of PxRigidBody for static mobility actors?