Iv’e hooked the D3D11 lib and launched a UE4 build.
D3D11CreateDevice gets called 3 times before the game starts… why?
In Unity3D this only gets called once as it should.
Iv’e hooked the D3D11 lib and launched a UE4 build.
D3D11CreateDevice gets called 3 times before the game starts… why?
In Unity3D this only gets called once as it should.