The lens is pulled away from the trees rendered out so how to adjust to render the real effect, thank you.
Hello ,
It's a little difficult to tell exactly what might be going on using that picture alone.
How exactly did you set up your image to achieve that result? Was this an exported render or a screenshot of your Twinmotion viewport? Did you use Path Tracer for this image? What quality settings did you use in the viewport? Which tree assets are you using? Did you modify any camera settings, and if so, which ones?
This information can help me figure out what may be happening. Additionally, if you can share your Twinmotion file, that would be very helpful.
Best,
Raghib
I am using it on MAC and the image rendered when the vegetation is far away looks like this, do I have to set the parameters?
Thank you for the extra screenshots.
This seems to be an issue with Tree LODs when using vegetation scatter. When the vegetation scatter density is high, as well as the age of the trees being scattered, trees in the distance can appear with low detail LODs. The team is investigating improvements into this, and I have shared your images with them.
At this time, the best way to improve this effect would be to lower the vegetation scatter density, or decrease the age of the tree assets being scattered.
Best,
Raghib