Hey!
What modelling program are you using? I imagine it is either due to Vertices/Edges/Faces:
-
Simply not existing
-
Having overlaying
UVs -
Incorrect Normal maps (Require
flipping, enable backface culling on
whatever software you’re using)
Hey!
What modelling program are you using? I imagine it is either due to Vertices/Edges/Faces:
Simply not existing
Having overlaying
UVs
Incorrect Normal maps (Require
flipping, enable backface culling on
whatever software you’re using)