So I’ve watched all the instructors that I think I can handle without my eyes bleeding. Ive tried all the various things they have shown and yet still when stress testing all attack combos I’ve found eventually get stuck and don’t return.
In short is there some simple way to force an anim bp (or where ever my problem) to return to the neutral when this happens? Currently on crystal clears tutorials.
There are nodes which you can use to get the remaining time on an animation, if close to the end you could set a bool “bIsDoingCombo” to false, and make that bool a way to return from the combo / attack state in your state machine to your neutral state.