And I’ve followed those exact steps with no results on my end. All of my other Steam projects function as expected using the same workflow. The achievements that you state are working are not working on my end, and as a result I’m unable to test using the project you’ve provided. As stated, any other project I create works fine with Steam integration, I only run into issues when using the one you provided. We do not currently have the resources available to allocate to debugging the project, and without a local repro on our end in a clean project, we are unable to take any further action at this time.
Based on the behavior you’ve explained, I have to assume that the achievements are working correctly, as some of them are being credited. It’s also possible that there is an issue on the Steam side of things. Have you tried getting in touch with their support to see if this could be something related to Steamworks?
As stated earlier, if you can provide me with a project using the 480 test app id that showcases the same issue, I’d be glad to take another look, but due to the lack of a local repro, we’re limited as far as what action we can take at this time.