MyGameModeBase.h
UCLASS()
class PUZZLE_API AMyGameModeBase : public AGameModeBase
{
GENERATED_BODY()
public:
MyGameModeBase(); //explicit type is missing('int' assumed)
};
MyGameModeBase.cpp
#include "MyGameModeBase.h"
AMyGameModeBase::AMyGameModeBase() //no instance of overloaded function matches the specified type
{
}