Greetings!
So I’m going through UMG Tutorial, and currently I’m on “Experience Bar and Hotbar Button”, “Generating Experience and Finishing Up” section, number 3 saying “Off As My Character C pin, Get GameHUDWidget (our Widget Blueprint) and Cast To GameHUD.”
However, it’s completely impossible to Cast To GameHUD as no casting options appear. What I have tried: Restarting engine; turning on experimental new blueprinting menuing system (and then turning it on and off again), and then restarting engine; and checking on and off Context Sensitive. Thus, nothing I do seems to work. Cast To GameHUD option (or any casting options, for that matter) are simply not present. What to do?
I truly hope I’ve just overlooked a little thing that’ll fix it, haha
(Also, on another, but sightly related note, throughout creation of Health, Energy and Ammo HUD, engine has crashed 6-7 times - for your information.)
What it looks like