Why can I only change the scale in the editor panel

I can’t change the scale of the blueprint class that inherits from the Actor class in my editor palette


It’s probably a bug with hot reload or something, but I get it once in a while.
Normally what helps is to either comment out the UPROPERTY() line, recompile, uncomment the line, recompile again, restart the editor.
If not, then do the same with the component creation in the constructor.

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