Hi there,
We started creating a game in VR and testing with HTC VIVE, head tracking and controllers are working perfectly but, we can see that lying down into the floor like a snake will make us realize that the camera is floating.
I have edited camera’s location, the collision, the VR origin, etc and it always does the same. We are floating and we can’t touch the floor with the camera. We can also see the chaperone not touching the floor…
Can you give us a tip? I’m running out of ideas… and testing so much makes me dizzy.
Thanks!!