Why are there dark triangles on my model after importing from blender?

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After importing from blender my model has weird dark triangles on it. I don’t have ngons and its made up of all triangles. Can anyone help with this?

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Can we see a pic?

Is the one I posted not showing?

No matter what geo you have in Blender, UE has to convert it to tris on import. So that’s why it’s all triangles.

Not sure about the black tris though. Did you UV map it correctly?

I tried what you said, and my UVs are all correct and there aren’t any normal issues. Could it be because of the smooth shading on it?

Oh I’m dumb I didn’t remove the faces on the end of the model before I used the array modifier. Thank you though!