Why are my windows creating multiple reflections?

My windows, when viewed at an angle, have multiple reflections of themselves. They appear to be reflecting themselves and checking “Reverse Culling” did not solve the problem. I also have reflection capture spheres in the project. When viewing the windows straight on, they look normal though. I’m guessing this has something to do with refraction or maybe screen space reflections? My glass material has worked well in the past and is made from following a popular youtube video.