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Why are my Static Meshes black even though lit?
Development
Rendering
black
,
question
,
unreal-engine
,
skeletalmesh
,
Lighting
anonymous_user_923c79df
(anonymous_user_923c79df)
July 27, 2014, 10:59pm
16
Yep, I know ^^ + it has a 2nd uv channel → but is it still black?
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