Why are my Cascade Particles transparent?

I have a simple particle effect in cascade for snow. In cascade the particles look fine.

10210-snow+cascade.png

But when I attach it to the player and play it in the game.

10241-snow+game.png

Their super faint but their there. (I circled the flakes)

What causes this?

The problem is that you are viewing translucent particles on a completely black background in cascade so you aren’t seeing what they actually look like in a game with color. You can change the background color of cascade to something brighter to help correct this or view them in a level while building them.

Got it my problem was my aa method, had to set it to none.

How would you go about changing the background in cascade? I believe it was a different method than it was in UDK.