Why are my Cascade Particles transparent?

I have a simple particle effect in cascade for snow. In cascade the particles look fine.


But when I attach it to the player and play it in the game.


Their super faint but their there. (I circled the flakes)

What causes this?

The problem is that you are viewing translucent particles on a completely black background in cascade so you aren’t seeing what they actually look like in a game with color. You can change the background color of cascade to something brighter to help correct this or view them in a level while building them.

Got it my problem was my aa method, had to set it to none.

How would you go about changing the background in cascade? I believe it was a different method than it was in UDK.