Why am I not seeing binaries when build?

I think you need to do something similar like when you build the engine, just with the project, like “set as startup project”. But Im not sure about this…

Hi there,

so I have a problem. I followed this tutorial: https://www.ue4community.wiki/Legacy/Dedicated_Server_Guide_(Windows_%26_Linux)
, because i want to build a dedicated server. The tutorial is not the problem, the problem is that, when i build my project, it works fine, but there is nowhere a application file like in the tutorial. I changed my build path, but there is still no built application. One thing that i see, is that in that tutorial, there is the line, where you can set it to win64 and win32 there is a line next to it. In the tutorial there stands the name of the project, which is in the “test” in the tutorial, but in my project there stands blank programm, could that be the problem? I uploaded one image from the tutorial and one from my one project.

Please help me with this.!

Thank you in Advance

Andre

I tried that and now i see the project name there, but still when i build the project or rebuild it, I do not have any application files in my binaries. Do you have a idea for that?

Right click on the project file and click properties. You should see something like this -

That will be the output folder for your binaries and other files. You may also select the project file (instead of the solution), right click, build to ensure that specific project gets built. The binaries have to spit out somewhere - you just need to find it.

The thing is I already tried chaniging my output directory to the binaries folder and then built again, but i still do not find it.

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