Hi,
I keep seeing these weird shadows on several of my meshes after baking lighting. The best example would be my cryotube here -
Before Build
http://i.imgur.com/OgOwOEB.jpg
After Build
http://i.imgur.com/16MiTWL.jpg
Those dark splotches on the latches are what I’m talking about. I tried upping the lightmaps all the way up to 1024 to no effect. None of the UV’s overlap and I used FBX export from 3DsMax. Any help appreciated.