The question says it all. I’m using this level for a title screen, all I have are foilage here.
My laptop specs are here
The culling I set is 2,000 - 10,000
The question says it all. I’m using this level for a title screen, all I have are foilage here.
My laptop specs are here
The culling I set is 2,000 - 10,000
Because you are using an integrated GPU, which is not considered to be solid for gaming:
(since it is actually not a videocard, but a chip integrated in your CPU)
http://i.imgur.com/hC6SM8w.png
It also depends on what your material node looks like. Try viewing your scene with this setting:
http://i.imgur.com/7bBqzVx.png
Please be advised that especially foliage can be very hardware consuming, since you have to double their vertices if two-sided is enabled and masked / transparing objects are intense to render with shadowing.
But i highly anticipate your weak GPU beeing the issue here.
I would recommend upgrading your laptop if you want to work with Unreal Engine 4 in 3D.
You’re right, I do have a weak graphics card. But I can’t buy a new laptop since I recently just got this one. I wasn’t paying attention to the GPU at the time, which I should have and now paying for it. I can still work with UE4, but not as proficiently as I should. BTW, I get about 2-3 more PFS with that view.
Thank you!!
Foliage instances will help, so will baked lighting, and disabling any animation on the materials etc.
other than that… as you are already aware… its the laptop GFX.
http://www.villagetronic.com/g4/expansion-products/all
these guys sell a box that lets you run a standard PCIE graphics card outside the laptop.