Hello, I have a problem with my meshes. I give you an image for a better explication of my issue. A part of my meshes are white shiny. Have you an idea for me pleaaaaaase ???
Hey there @T1mothe! Welcome to the community! This looks like that white is emissive. Are your materials unlit or is the white portion plugged into emissive color in the material?
Helloooo, thank you for your answer but I think is not that because i havenât emissiv in my material. In fact, this is like that, even without material attached. When i import my mesh in certain polygon appear like that. I donât know why.
That is interesting! Are the normals for those polygons reversed? (Iâd check in your modeling program). Are those polygons possibly doubled?
Nope, is not that this is not the normal or polygons doubled. But my object is very small in UE5 ? Maybe is that ?
Ok, this is just a scale when we import a meshes. My meshes was just to small.
But thank U for your help. You allowed to me a supplementary reflection haha.
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.