White color balance problem

Hi all…
I have a simple animated scene with video on background and on display. There’s no postproduction volume and there’s a basic setup for video material for both. But the white color is not real (see attached pic bellow) - it’s a bit grey. If I make any correction on postprocess, such as increasing exposure or emissive value on material, it has always influence to the quality of picture… such a white color prestauration (which means loosing shadows below the icons etc…). Does somebody know how to achieve real white color balance?

white balance difference pic

Thanks

It’s because the white is being shaded. If you’re not satisfied with the emissive results, you can render those pixels as unlit which will skip shading on the screen entirely. This isn’t physically accurate but it may work for your use case.