Hi all
Does anyone know if it would be better to use the NVIDIA Studio driver or the Game-Ready driver if I’m working on developing a graphics-heavy VR app in Unreal?
(GPU: GeForce RTX 3090,
UE 5.2.1)
I’ve tried to find info about this, but get confusing answers:
If you’re working with VR, the Game-Ready driver is best.
I’ve been trying both versions to test (not VR, but performance) - sometimes with their versions there’s a noticeable difference but not at the moment. The GameReady drivers are documented as being faster, but less stable. I’d stick with them unless you get any problems.
Thank you for the help! I wish there were a bit clearer guidelines regarding this topic, but I guess I’ll try with the GameReady drivers and see what happens.
If anyone else has more information, please share.