Where'd my light go?!

Hi Andrew,

Thanks for your continued help. I had tried different sized bounding boxes, but I could never get the light module working once Use Fixed Bounding Box was enabled. After I saw your last post, I tried some pretty extreme sizes just to be sure. The PS is just a simple flame for a tealight.

See my PS Setup. Don’t be confused by the Bounds and Occlusion settings in the image. I’ve tried every combination imaginable. No matter what, as long as Fixed Relative Bounds is enabled, the Light Module seems to not have any affect:

I also played with the BP Class bounds scale, but nothing I changed in any of the BP’s component properties had any affect.

I did notice in your example above, you do not have a Light Module in your emitter. Could you try adding that and make sure it works with this movable Point Light problem?

I’m simply mystified. I do have an alternative solution, but for the sake of the Engine, I’d like to know if this is actually a bug or my inability to work out the right bounding box solution.

Regards,

Sterling