I was wondering if there’s a place where I can find the C++ definition of the functions that are available in blueprints? For example if I want to see exactly how to use Get World Location in C++ if I go to the documentation and search for it, most of the results I get are about AActor::GetWorld instead of the exact function I’m looking for which is Get World Location.
What I’m trying to understand is how to re-write a project made in blueprints for the sake of learning C++ in UE4.