I’m working on a simple Marble Game, and everything seems to be working fine, but there’s a mysterious shadow showing up when I tilt the game board towards the player camera as shown below:
This is what it looks like when I start the game, all of the shadows are working properly.
But now, when it’s tilted toward the camera, you can see a shadow near the top of the board. There aren’t any other actors in the level than those that are seen in the images, so it’s definitely not another actor casting a shadow.
At first I thought it was something to do with the location of the Directional Light in the level, but moving it around doesn’t seem to remove the bug. I then checked the Light Map Resolution and Coordinate Index for the board (it is one single static mesh converted from BSPs), but even after modifying those values, the shadow bug is still appearing.
Any help would be appreciated, and thank you for reading!