Where is the variable "ResolvedView" defined in shaders?

UnrealEngine/RayTracingMaterialHitShaders.usf at 5.2 · EpicGames/UnrealEngine (github.com)

ResolvedView = ResolveView();

The LHS is a variable, “ResolvedView”, sorry, it’s not very easy to search through code to find its definition.

Thanks.

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InstancedStereo.ush

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