Hi,
I’m trying to get into post processing and as I am trying to learn by copying and changing examples I’ve met a problem where the old examples are using “SceneTexture: Scene Color” as an input which results in an error:
“SceneColor lookups are only available when MaterialDomain = Surface. PostProcessMaterials shold use the SceneTexture PostProcessInput0” (https://docs.unrealengine.com/latest/images/Engine/Rendering/PostProcessEffects/PostProcessMaterials/PP_BlendedMaterial.jpg)
However I failed to find the Node that gets recommendedas replacement “Scene Texture: PostProcessInput0”.