The node is SceneTexture. You have it on screenshot. Click on it, and in details you will be able to select PostProcessInput0.
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Hi,
I’m trying to get into post processing and as I am trying to learn by copying and changing examples I’ve met a problem where the old examples are using “SceneTexture: Scene Color” as an input which results in an error:
“SceneColor lookups are only available when MaterialDomain = Surface. PostProcessMaterials shold use the SceneTexture PostProcessInput0” (https://docs.unrealengine.com/latest/images/Engine/Rendering/PostProcessEffects/PostProcessMaterials/PP_BlendedMaterial.jpg)
However I failed to find the Node that gets recommendedas replacement “Scene Texture: PostProcessInput0”.
yes, just found it then came here to post what you wrote. Thank you for the answer.
I didn’t know nodes had parameters to play with.