In UE3, there was a commandlet called AnalyzeReferencedContentCommandlet. Where is that located for UE4? Al I’ve found so far is a header called AnalyzeRefencedContentStat.h wilth no implementation.
In UE3, there was a commandlet called AnalyzeReferencedContentCommandlet. Where is that located for UE4? Al I’ve found so far is a header called AnalyzeRefencedContentStat.h wilth no implementation.