Where is r.ScreenPercentage saved to in shipping build?

I have a package shipping build of a project.
In the menu I setup screen percentage via a slider which calls console command r.ScreenPercentage.
It works as intended and when I restart the game it remembers the setting.
I cannot find where is saves the setting to.
I looked at all the .ini files in the config folder located in C:\Users***\AppData\Local

I figured out that I could save it to Engine.ini
I created a function to get/set it to the Enigine.ini for the UI.

[SystemSettings]
r.ScreenPercentage=50
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A bit late, but it’s located in your GameUserSettings.ini under the name “sg.ResolutionQuality”
image

The GameUserSettings.ini is located at this path:
C:\Users\{USERNAME}\AppData\Local\{ProjectName}\Saved\Config\Windows\GameUserSettings.ini

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Thanks for the reply.

I tried that before r.ScreenPercentage and it wasn’t working.
For example I tested by setting it to a low number in the ini (sg.ResolutionQuality=5) and starting the game and there was no change.
When I set r.ScreenPercentage=5 you could see the change.

I just tested it again and it worked with sg.ResolutionQuality, there must have been something interfering with it previously. :thinking:

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