Where does UE4 as standard control UE4 Initialization, UE4 Update, UE4 Shutdown?

Hey Guys,

I’ve been building some code that i would want to run in Editor, Editor game mode, and Standalone game mode (Cooked). Would the best way to do this without having multiple code paths for different interaction modes (e.g In editor, Game mode etc) to add my code initialization, update, shutdown into where UE4 initializes, Updates, and Shuts down.

Where does UE4 as standard control UE4 Initialization, UE4 Update, UE4 Shutdown?

Cheers

James

Right, This has been posted since 21 Jan so BUMP time. Please can someone at Epic reply. Someone working on the code at HQ will know exactly where to point me on this, but trying to track it down is next to impossible. Cheers