Good to know good to know. Thank you for the info
I was asking becuase I am working on a game that heavily uses physics objects. Just spheres, but a bunch of them. Now depending on weather I have Smooth Framerate or Fixed Framerate the game runs very differently. On fixed framerate at 75-80 fps I can get all the way up to about 250 enemies on screen before game slow down starts to happen and when it does slow down, everything in the world slows down at a regular pace so I actualy can push all the way to 300 without it feeling weird. BUT! If I use Smooth Framerate the game runs super smooth at 90 fps but then takes a absolute nose dive at around 100 enemies down to about 10% speed. It is kind of a strange thing.
Thus my need to find where the actual settings are so I can try to tinker with things. Or if anything else you think might be a solution is always welcome