Hey I have models that I have built blender in unreal engine 5.2.1 loaded, where can I now change the size of the objects in Unreal
Hi Zalando, Welcome to the Forums.
I’d disagree with ClockworkOcean, I think that with the new modeling tools it is now easy to ‘fix’ the size of things. (Although ultimately you’d want your export scale in Blender to match UE)
Just drop your mesh into the level, scale it to desired size, then bake the scale. (It will now be intended size at 1, 1, 1, scale)
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Sorry, I think I misread the content of the question
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