I’ve decided to go for Touch controls for my game because, well, they’re awesome lol
I was originally going to go for Gamepad controls only because my game didn’t suit Touch controls but I’ve made a few design changes here and there so am about to get started messing around with the things in Unreal.
But I’ve got one problem - I can’t find the Touch control models or the hand models anywhere. I just assumed they were part of either the Oculus SDK (which I’ve downloaded from the Developer section of their site) or the Avatar SDK but I can’t find them anywhere.
My plan was to grab the hand models including the animations and reskin them to make them look human and I need the Touch models to show players how the controls work.
Oculus have included these things for our use, haven’t they…?
Do you have any Oculus developer hardware?
Also the Touch controllers that Epic use for the VR editor are in the engine, so as a stop gap you can use those, I believe they’re called OculusControllerMesh or something like that in the Engine Content folder
Nope, I just have a retail Rift and Touch controllers. I just assumed that all of this stuff would be included in the SDK somewhere but the only assets I’ve found in there are the Tuscany demo ones.
Ah k, yeah I can’t link it here but you can get them from the pre-release Touch forums (which you need Touch dev hardware to access), I would recommend asking Oculus as now that the Touch is out I don’t see why they don’t make them public