Where can I add the compiler flags when I build my project?

the class member order in the initialize list of class , is different from with the declaration order inner the class, so , if I keep the order of initialize list, what and where the compiler flags I should add to ?

the error tips:
[0m[0;1;31merror: [0m[1mfield 'count_' will be initialized after field 'nextSndSn_' [-Werror,-Wreorder-ctor]

MY IDE is Rider 2022.1EAP3 under Linux

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in your *.Target.cs add the following line:

AdditionalCompilerArguments += "-w";

this will ignore all warnings.

That is pretty thanks for your reply!!!

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I tried it but UE is not permitting this. I opened a thread about build with the new update Xcode 15 requirements.

If anyone has any other ideas, would be grateful: UE4 Xcode 15 remote build fails due to many warnings

Thanks!