Where are shaders compiled?

When shaders are compiling, are they on the C boot drive or on the projects drive?

They should end up in the .ddc file which is in the project directory.

But while the actual compilation is happening, is that in a temp file on the C drive, or still in the project folder? My C boot drive is an SSD but my projects are on a HDD, i’m trying to find out if buying another SSD for the project drive will speed up shader compiling specifically, im not bothered about general load times but id like faster shader compilation.

In short, no it will not help speed up shader compile times. What will help is having more CPU cores. That will help speed up shader compile times.

Thanks for clearing that up. I will just have to suffer since adding more cores isn’t a drop in upgrade.