Summary
If you create a new entity in a existing prefab and set the name of the entity first any material changes are not accepted/updated. If you do the material first and then change the name ref it works as expected so assuming this is a bug
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
World Building
Steps to Reproduce
Have a prefab and add a new entity from the right click menu then change its name.
Add a mesh of some sort with a material
Try changing the material
Expected Result
It should work even if i add a new name ref first before adding anything ?
Observed Result
Its broken
Platform(s)
pc
Additional Notes
Will share link showing video