When trying to run the project, "Unhandled Exception: EXCEPTION_ACCESS_VIOLATION"

When I try to open projects in the editor, it crashes.
"LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000058
[2025.10.23-15.01.03:019][ 0]LogWindows: Error:
[2025.10.23-15.01.03:019][ 0]LogWindows: Error: [Callstack] 0x00007fff512c806f UnrealEditor-Engine.dll!UnknownFunction
[2025.10.23-15.01.03:019][ 0]LogWindows: Error: [Callstack] 0x00007fff3adc09e2 UnrealEditor-MeshBuilder.dll!UnknownFunction
[2025.10.23-15.01.03:019][ 0]LogWindows: Error: [Callstack] 0x00007fff3adbc109 UnrealEditor-MeshBuilder.dll!UnknownFunction
[2025.10.23-15.01.03:019][ 0]LogWindows: Error: [Callstack] 0x00007fff3adad254 UnrealEditor-MeshBuilder.dll!UnknownFunction
[2025.10.23-15.01.03:019][ 0]LogWindows: Error: [Callstack] 0x00007fff3ada25ea UnrealEditor-MeshBuilder.dll!UnknownFunction
[2025.10.23-15.01.03:019][ 0]LogWindows: Error: [Callstack] 0x00007fff5231f27c UnrealEditor-Engine.dll!UnknownFunction
[2025.10.23-15.01.03:019][ 0]LogWindows: Error: [Callstack] 0x00007fff52321909 UnrealEditor-Engine.dll!UnknownFunction
[2025.10.23-15.01.03:019][ 0]LogWindows: Error: [Callstack] 0x00007fff52322386 UnrealEditor-Engine.dll!UnknownFunction
[2025.10.23-15.01.03:019][ 0]LogWindows: Error: [Callstack] 0x00007fff5232fdec UnrealEditor-Engine.dll!UnknownFunction
[2025.10.23-15.01.03:019][ 0]LogWindows: Error: [Callstack] 0x00007fff523fd993 UnrealEditor-Engine.dll!UnknownFunction
[2025.10.23-15.01.03:019][ 0]LogWindows: Error: [Callstack] 0x00007fff50695392 UnrealEditor-Engine.dll!UnknownFunction
[2025.10.23-15.01.03:019][ 0]LogWindows: Error: [Callstack] 0x00007fff50694bbe UnrealEditor-Engine.dll!UnknownFunction
[2025.10.23-15.01.03:019][ 0]LogWindows: Error: [Callstack] 0x00007fff55480f28 UnrealEditor-Core.dll!UnknownFunction
[2025.10.23-15.01.03:019][ 0]LogWindows: Error: [Callstack] 0x00007fff5099cce9 UnrealEditor-Engine.dll!UnknownFunction
[2025.10.23-15.01.03:019][ 0]LogWindows: Error: [Callstack] 0x00007ff71551d773 UnrealEditor.exe!UnknownFunction
[2025.10.23-15.01.03:019][ 0]LogWindows: Error: [Callstack] 0x00007ff7155245a3 UnrealEditor.exe!UnknownFunction
[2025.10.23-15.01.03:019][ 0]LogWindows: Error: [Callstack] 0x00007fff5500dc55 UnrealEditor-Core.dll!UnknownFunction
[2025.10.23-15.01.03:019][ 0]LogWindows: Error: [Callstack] 0x00007fff5500d9b6 UnrealEditor-Core.dll!UnknownFunction
[2025.10.23-15.01.03:019][ 0]LogWindows: Error: [Callstack] 0x00007fff55033db1 UnrealEditor-Core.dll!UnknownFunction
[2025.10.23-15.01.03:019][ 0]LogWindows: Error: [Callstack] 0x00007fff54ff5fe5 UnrealEditor-Core.dll!UnknownFunction
[2025.10.23-15.01.03:020][ 0]LogWindows: Error: [Callstack] 0x00007fff55211a33 UnrealEditor-Core.dll!UnknownFunction
[2025.10.23-15.01.03:020][ 0]LogWindows: Error: [Callstack] 0x00007fff556b37cd UnrealEditor-Core.dll!UnknownFunction
[2025.10.23-15.01.03:020][ 0]LogWindows: Error: [Callstack] 0x00007fff556ac91f UnrealEditor-Core.dll!UnknownFunction
[2025.10.23-15.01.03:020][ 0]LogWindows: Error: [Callstack] 0x00007fffea107374 KERNEL32.DLL!UnknownFunction
[2025.10.23-15.01.03:020][ 0]LogWindows: Error:
[2025.10.23-15.01.03:020][ 0]LogWindows: Error: Crash in runnable thread Foreground Worker #1
[2025.10.23-15.01.03:033][ 0]LogExit: Executing StaticShutdownAfterError
[2025.10.23-15.01.03:057][ 0]LogWindows: FPlatformMisc::RequestExit(1, FRunnableThreadWin::GuardedRun.ExceptionHandler)
[2025.10.23-15.01.03:057][ 0]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, FRunnableThreadWin::GuardedRun.ExceptionHandler)
[2025.10.23-15.01.03:057][ 0]LogCore: Engine exit requested (reason: Win RequestExit)
"

Hello @Inngvarr
It seems the error is related to a mesh. If you recently imported one, that’s likely the cause.
Try deleting it from your project to see if the editor opens without crashing.

I also found a similar post where the issue was caused by corrupted or misconfigured LODs.

If that doesn’t fix it, try the following:

  • In the Epic Games Launcher, select Verify on the Unreal Engine version you’re using. This will repair any corrupted engine files.
  • Delete the Saved and Intermediate folders from your project. When you restart the editor, Unreal will rebuild all temporary files and shader caches from scratch.

Hope it helps!