You say that you are using Skeletal mesh for Stars. Is this mesh is animated? If yes - ok, but if not, then it is much more effective to constaruct your object from several static meshes. It more optimal from collision and rendering point of view
You say that you are using Skeletal mesh for Stars. Is this mesh is animated? If yes - ok, but if not, then it is much more effective to constaruct your object from several static meshes. It more optimal from collision and rendering point of view