Summary
When the Round Ends, the entire Island disappears and my character is just floating in the blue sky.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Other
Steps to Reproduce
- Start Game In-game or from the Unreal Editor.
- End The Round - For me I have a Timer and when the timer hits 0, it ends the round.
- The First Person Camera will zoom back out and the player will be in Third-person.
- The entire world around the character is all invisible, gone, and disappeared.
- On the next Round, everything returns as normal, the camera starts Third-person, but then zooms back in and is in First-person and everything is there.
Expected Result
The Island won’t disappear visually and it’ll just refresh the game as normal like in Third-person.
Observed Result
Everytime the round ends, the camera zooms out and I’m back in Third-person, then the entire Island just disappears. It might be a bug with the Experimental First-Person Camera which it most likely is.
Platform(s)
windows
Upload an image
Additional Notes
Sometimes the player will fall to the end out of bounds and just die and it creates some issues with my Island and how I have stuff setup. It’s not too much of an issue but the island disappearing bug I’ve seen one or two posts about so wanted to post a bug report here as well
The image that I have in this post is what the “Floating Character” part looks like as soon as the bomb explodes, which causes the round to end.